<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Trevor Hewer</title>
	<atom:link href="http://trevorhewer.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://trevorhewer.com</link>
	<description>Questions into the art of composing for film, television, and videogames.</description>
	<lastBuildDate>Fri, 16 Oct 2009 16:45:28 -0400</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on John Williams: &#8220;Pre-Crime To The Rescue&#8221;, Minority Report (2002) by Polprav</title>
		<link>http://trevorhewer.com/2009/09/john-williams-pre-crime-to-the-rescue-minority-report-2002/comment-page-1/#comment-21</link>
		<dc:creator>Polprav</dc:creator>
		<pubDate>Fri, 16 Oct 2009 16:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://trevorhewer.com/?p=339#comment-21</guid>
		<description>Hello from Russia!
Can I quote a post in your blog with the link to you?</description>
		<content:encoded><![CDATA[<p>Hello from Russia!<br />
Can I quote a post in your blog with the link to you?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on John Williams: &#8220;The Mission&#8221;, NBC Nightly News by Kyle Holmberg</title>
		<link>http://trevorhewer.com/2009/03/john-williams-the-mission-nbc-nightly-news/comment-page-1/#comment-13</link>
		<dc:creator>Kyle Holmberg</dc:creator>
		<pubDate>Fri, 18 Sep 2009 06:36:16 +0000</pubDate>
		<guid isPermaLink="false">http://trevorhewer.com/?p=203#comment-13</guid>
		<description>Wow, I am so excited that I found this site, you think many the same thoughts I do... And you cover so much! I really appreciate your work!</description>
		<content:encoded><![CDATA[<p>Wow, I am so excited that I found this site, you think many the same thoughts I do&#8230; And you cover so much! I really appreciate your work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Style Fusion by Flamenco Dancing Guitar and Cajon Spanish Music &#187; Blog Archive &#187; Style Fusion « Trevor Hewer</title>
		<link>http://trevorhewer.com/2009/06/style-fusion/comment-page-1/#comment-4</link>
		<dc:creator>Flamenco Dancing Guitar and Cajon Spanish Music &#187; Blog Archive &#187; Style Fusion « Trevor Hewer</dc:creator>
		<pubDate>Sat, 15 Aug 2009 14:39:48 +0000</pubDate>
		<guid isPermaLink="false">http://trevorhewer.com/?p=256#comment-4</guid>
		<description>[...] Fusion « Trevor Hewer   tuulenhaiven wrote an interesting post today onHere&#8217;s a quick excerptThis cue, the first of the album, [...]</description>
		<content:encoded><![CDATA[<p>[...] Fusion « Trevor Hewer   tuulenhaiven wrote an interesting post today onHere&#8217;s a quick excerptThis cue, the first of the album, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Isaac Shephard: &#8220;Before Dawn&#8221;, Music Catch (2008) by Free soundtrack, anyone…? &#171; Trevor Hewer</title>
		<link>http://trevorhewer.com/2008/11/isaac-shephard-before-dawn-music-catch-2008/comment-page-1/#comment-3</link>
		<dc:creator>Free soundtrack, anyone…? &#171; Trevor Hewer</dc:creator>
		<pubDate>Sat, 08 Aug 2009 18:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://trevorhewer.com/?p=115#comment-3</guid>
		<description>[...] For the videogame-savvy, those familiar with the smash hit World of Goo will appreciate the release of the complete in-game soundtrack. It&#8217;s remarkable how Gabler, one of the two people involved in the game&#8217;s production, found time to create such a diverse soundtrack. Most of the pieces average over three minutes in length, and the quality of the mix is generally very good. It&#8217;s worth mentioning that it&#8217;s suited to the game incredibly well, infusing it with a degree of eerie quirkiness that plays off the game&#8217;s visuals. This is yet another example of how limiting the number of people involved in the creative process leads to an overall higher degree of uniformity (see previous post.) [...]</description>
		<content:encoded><![CDATA[<p>[...] For the videogame-savvy, those familiar with the smash hit World of Goo will appreciate the release of the complete in-game soundtrack. It&#8217;s remarkable how Gabler, one of the two people involved in the game&#8217;s production, found time to create such a diverse soundtrack. Most of the pieces average over three minutes in length, and the quality of the mix is generally very good. It&#8217;s worth mentioning that it&#8217;s suited to the game incredibly well, infusing it with a degree of eerie quirkiness that plays off the game&#8217;s visuals. This is yet another example of how limiting the number of people involved in the creative process leads to an overall higher degree of uniformity (see previous post.) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Stephen Schwartz: &#8220;Through Heaven&#8217;s Eyes&#8221;, The Prince of Egypt (1998) by Randy Newman: &#8220;Zurg&#8217;s Planet&#8221;, Toy Story 2 (1999) &#171; Trevor Hewer</title>
		<link>http://trevorhewer.com/2008/09/stephen-schwartz-through-heavens-eyes-the-prince-of-egypt-1998/comment-page-1/#comment-2</link>
		<dc:creator>Randy Newman: &#8220;Zurg&#8217;s Planet&#8221;, Toy Story 2 (1999) &#171; Trevor Hewer</dc:creator>
		<pubDate>Sat, 08 Aug 2009 02:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://trevorhewer.com/?p=48#comment-2</guid>
		<description>[...] Notice the development in each successive fanfare (marked &#8216;ff&#8217;): in the first, the movement takes place on scale degrees &#8216;le&#8217; (6) and &#8217;so&#8217; (5); in the second, on &#8216;fi&#8217; (4) and &#8216;mi&#8217; (3). In both cases the first not is dissonant and the second is consonant. Immediately after the first two fanfares is the tritone figure, the second of which (coincidentally) occurs a tritone higher, following the overall motion from A to E flat. For the third and final fanfare, Newman gives us a new soaring melody, harmonized with parallel chordal movement, over the ultimate &#8217;spacey&#8217; progression: I, minor V, I. Again, Randy&#8217;s decision here is a testament to the fact that composers never do the same thing three times in a row (previous post). [...]</description>
		<content:encoded><![CDATA[<p>[...] Notice the development in each successive fanfare (marked &#8216;ff&#8217;): in the first, the movement takes place on scale degrees &#8216;le&#8217; (6) and &#8217;so&#8217; (5); in the second, on &#8216;fi&#8217; (4) and &#8216;mi&#8217; (3). In both cases the first not is dissonant and the second is consonant. Immediately after the first two fanfares is the tritone figure, the second of which (coincidentally) occurs a tritone higher, following the overall motion from A to E flat. For the third and final fanfare, Newman gives us a new soaring melody, harmonized with parallel chordal movement, over the ultimate &#8217;spacey&#8217; progression: I, minor V, I. Again, Randy&#8217;s decision here is a testament to the fact that composers never do the same thing three times in a row (previous post). [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
